FABLE
GRAPHICAL USER INTERFACE (GUI)
To launch application, launch run_peaksearch.(bat, sh, macosx, depending on the version you downloaded for your operating system).
This script used used to set python pat variable to module available in fable.transform/python directory.
Below is fable application splashscreen. On the top of image, fable application name and its version is displayed.
All fable GUI have the same perspective (see fig 1.) so that user will act in the same way for each program:
All views are
movable with the mouse on the title bar or by right clicking and selecting an
option in the Menu
fig 1.: A perspective example with file chooser on the left side, options to set on the rigth, and a console at the bottom.
Console at the bottom of the framework, displays information message, error message and program output. Console has a toolbar to:
A tooltip is a flag appearing when the mouse is dragged on a FABLE-widget. Text displayed helps user in understanding fields and required values.
Plots use JLChart.
Most of the tables
are virtual, so that only the visible part of you table is populated.
Time for huge contents to load (huge experiment with many files) decreases.
All tables have a sort set on columns. Click on header column, and table sorts.
Tables with two
panes: user selects an item in the left pane and right pane is populated with
its properties.
For example, for image chooser view, if user selects a directory in the left
pane, all its files are displayed in the right pane.
Menu are available on table. Select an item and right click to open a menu.